Workshops


The First International Congress on Animal Human Computer Interaction


To date humans have been the primary beneficiaries of the digital age.  The aim of the First International Congress on Animal Human Computer Interaction is to establish a new forum for research that will invent and investigate how the joys and benefits of the Internet, microelectronics and digital games can be extended to the animal kingdom opening up exciting new prospects computer interaction and computer mediated inter-species communication.

Important Dates:
Submission of extended abstracts: 30/9/2014
Notification of acceptance/rejection decisions: 7/10/2014

Link: http://animal.mixedrealitylab.org/index.html



First International Congress on Love and Sex with Robots


Within the fields of Human-Computer Interaction and Human-Robot Interaction, the past few years have witnessed a strong upsurge of interest in the more personal aspects of human relationships with these artificial partners. This upsurge has not only been apparent amongst the general public, as evidenced by an increase in coverage in the print media, TV documentaries and feature films, but also within the academic community.  The First International Congress on Love and Sex with Robots seeks submissions that will further our thinking in this emerging field.

Important Dates:
Submission of extended abstracts: 30/9/2014
Notification of acceptance/rejection decisions: 7/10/2014


Link: http://loverobots.mixedrealitylab.org/



Next Steps in OUIs: Crafting Interactions with Deformable and Actuated Display Surfaces


The emerging field of Actuated Display Interfaces explores a new generation of materials that can change appearance thus becoming as dynamic as their digital representations. Physical deformations have the potential to communicate the state of a computing device through changes in the visual appearance or haptic qualities of its overall shape.  

As a community, we have yet to fully appreciate the implications of interacting with dynamic display surfaces or to understand how to merge organic motion design with future hardware devices. Designers face challenges associated with developing self-actuated surfaces for different contexts of use or how to incorporate shape transformations into interface design. We believe actuated display surfaces might enable physical form transformations that mimic the context of digital information. 

This workshop aims at understanding how users perceive actuation on shape-changing interfaces as well as discussing prototyping and implementation techniques for crafting actuated, non-planar interfaces. The overarching goal is to bring together an interdisciplinary group of academic and industrial researchers to define the current and future challenges of crafting self-actuated display surfaces.


Important Dates:
Submission of extended abstracts: 30/9/2014
Notification of acceptance/rejection decisions: 7/10/2014


Link: http://shapechangingui.org/



Workshop on Designing Systems for Health and Entertainment : what are we missing?


Systems that aggregate health and entertainment goals are proliferating, but little is known about the way to design and evaluate these systems and how to manage the different (if nor opposite) needs of these two main areas. This workshop will promote the discussion of issues surrounding these areas, enabling a better understanding of the how’s and why’s of designing systems for health and entertainment, as well as the identification of new avenues of research in the field.

We invite designers, researchers and practitioners to participate in an exciting full-day workshop where they are invited to share their personal views and research on the intersection of technology, health and entertainment.


Important Dates:
Submission of extended abstracts: 15/9/2014
Notification of acceptance/rejection decisions: 29/9/2014
Camera ready of extended abstract: 13/10/2014

Link: http://designingsystemsforhealthandentertainment.wordpress.com/